It occurred to me today that I could render a scene several times with slight perturbations and then mesh them together into a movie. It took about 15 minutes to render on a cluster at Mines, and then about a minute to stitch together with Mencoder. At 18 frames per second, here is the result. Enjoy!

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2 Responses to “Ray Tracer – Now With Animation”

  1. I’m glad you put this all together.

    To think all of the Pixar videos done in this fashion; cool.

  2. Dan says:

    Once I get a few more features implemented (object refraction, octrees, fixed lathe normals, and world rotation / translation), I’m going to make a clip (I’m thinking about 1-2 minutes in HD) that’s a little more involved, and really shows some of the capabilities. I do have a clip with reflections, which, when they work, are pretty realistic, but there are still some residual artifacts from erroneous normals.

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