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	<title>Comments on: Silly Mistakes</title>
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	<link>http://dan.lecocq.us/wordpress/2009/12/22/silly-mistakes/</link>
	<description>Life, love, and computer science</description>
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		<title>By: John Brown</title>
		<link>http://dan.lecocq.us/wordpress/2009/12/22/silly-mistakes/comment-page-1/#comment-579</link>
		<dc:creator>John Brown</dc:creator>
		<pubDate>Thu, 24 Dec 2009 02:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://dan.lecocq.us/wordpress/?p=784#comment-579</guid>
		<description>Last paragraph absolutely true for me.  Yet, it is SO HARD to let go and do smthg else for a while.

We consider it a good day when we find a bug.  The more we find, the better day it is.  But, for every 3 bugs we find, we introduce a new one.  So, it seems there are always more out there waiting to be discovered....</description>
		<content:encoded><![CDATA[<p>Last paragraph absolutely true for me.  Yet, it is SO HARD to let go and do smthg else for a while.</p>
<p>We consider it a good day when we find a bug.  The more we find, the better day it is.  But, for every 3 bugs we find, we introduce a new one.  So, it seems there are always more out there waiting to be discovered&#8230;.</p>
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		<title>By: dan.lecocq</title>
		<link>http://dan.lecocq.us/wordpress/2009/12/22/silly-mistakes/comment-page-1/#comment-576</link>
		<dc:creator>dan.lecocq</dc:creator>
		<pubDate>Tue, 22 Dec 2009 23:01:09 +0000</pubDate>
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		<description>I was trying to display a screen-filling quad, and apparently WebGL (and OpenGL ES 2) doesn&#039;t support GL_QUADS, but switching to GL_TRIANGLE_STRIP seems to have solved, though I&#039;m only getting one of the triangles that way.

What happens when you try to render a quad is a that a single pixel is drawn, and it appears to be on the interior of the primitive, but it&#039;s hard to tell.</description>
		<content:encoded><![CDATA[<p>I was trying to display a screen-filling quad, and apparently WebGL (and OpenGL ES 2) doesn&#8217;t support GL_QUADS, but switching to GL_TRIANGLE_STRIP seems to have solved, though I&#8217;m only getting one of the triangles that way.</p>
<p>What happens when you try to render a quad is a that a single pixel is drawn, and it appears to be on the interior of the primitive, but it&#8217;s hard to tell.</p>
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		<title>By: Roni Choudhury</title>
		<link>http://dan.lecocq.us/wordpress/2009/12/22/silly-mistakes/comment-page-1/#comment-575</link>
		<dc:creator>Roni Choudhury</dc:creator>
		<pubDate>Tue, 22 Dec 2009 19:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://dan.lecocq.us/wordpress/?p=784#comment-575</guid>
		<description>What was the bug?</description>
		<content:encoded><![CDATA[<p>What was the bug?</p>
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